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unsigned | flatshade:1 |
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unsigned | light_twoside:1 |
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unsigned | clamp_vertex_color:1 |
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unsigned | clamp_fragment_color:1 |
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unsigned | front_ccw:1 |
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| unsigned | cull_face:2 |
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| unsigned | fill_front:2 |
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| unsigned | fill_back:2 |
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unsigned | offset_point:1 |
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unsigned | offset_line:1 |
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unsigned | offset_tri:1 |
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unsigned | scissor:1 |
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unsigned | poly_smooth:1 |
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unsigned | poly_stipple_enable:1 |
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unsigned | point_smooth:1 |
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| unsigned | sprite_coord_mode:1 |
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unsigned | point_quad_rasterization:1 |
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| unsigned | point_tri_clip:1 |
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| unsigned | point_size_per_vertex:1 |
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unsigned | multisample:1 |
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unsigned | force_persample_interp:1 |
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unsigned | line_smooth:1 |
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unsigned | line_stipple_enable:1 |
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unsigned | line_last_pixel:1 |
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unsigned | flatshade_first:1 |
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unsigned | half_pixel_center:1 |
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unsigned | bottom_edge_rule:1 |
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unsigned | rasterizer_discard:1 |
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unsigned | depth_clip:1 |
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unsigned | clip_halfz:1 |
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unsigned | clip_plane_enable:VIRGL_MAX_CLIP_PLANES |
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| unsigned | line_stipple_factor:8 |
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unsigned | line_stipple_pattern:16 |
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uint32_t | sprite_coord_enable |
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float | line_width |
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| float | point_size |
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float | offset_units |
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float | offset_scale |
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float | offset_clamp |
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◆ cull_face
| unsigned virgl_rasterizer_state_t::cull_face |
◆ fill_back
| unsigned virgl_rasterizer_state_t::fill_back |
◆ fill_front
| unsigned virgl_rasterizer_state_t::fill_front |
◆ line_stipple_factor
| unsigned virgl_rasterizer_state_t::line_stipple_factor |
◆ point_size
| float virgl_rasterizer_state_t::point_size |
used when no per-vertex size
◆ point_size_per_vertex
| unsigned virgl_rasterizer_state_t::point_size_per_vertex |
large points clipped as tris or points size computed in vertex shader
◆ point_tri_clip
| unsigned virgl_rasterizer_state_t::point_tri_clip |
points rasterized as quads or points
◆ sprite_coord_mode
| unsigned virgl_rasterizer_state_t::sprite_coord_mode |
The documentation for this struct was generated from the following file: